package org.xxforest.game.notsing.screen.rpg;

import org.xxforest.game.core.scenes.scene2d.XXLayer;
import org.xxforest.game.core.scenes.scene2d.XXScreen;
import org.xxforest.game.notsing.screen.rpg.layers.BackgroundLayer;
import org.xxforest.game.notsing.screen.rpg.layers.FloatLayer;
import org.xxforest.game.notsing.screen.rpg.layers.RpgLayer;

public class RpgScreen extends XXScreen {

	private XXLayer layer ;
	private XXLayer backgroundLayer ;
	private XXLayer floatLayer ;
	
	@Override
	public void onCreate() {
		backgroundLayer = BackgroundLayer.create();
		layer = RpgLayer.create(128, 128);
		floatLayer = FloatLayer.create();
		this.add(backgroundLayer);
		this.add(layer);
		this.add(floatLayer);
	}

	@Override
	public void pause() {
		
	}

	@Override
	public void resume() {
		
	}

	@Override
	public void show() {
		
	}

	@Override
	public void hide() {
		
	}

}
